#include "boostDatagramSocket.h"

#include "../../tdreamsock/dreamSockLog.h"

#include "datagramPacket.h"

//#include "../game/game.h"

//#include <boost/asio.hpp>
//#include <boost>
//using boost::asio::ip::tcp;
//using boost::asio::ip::udp;
BoostDatagramSocket::BoostDatagramSocket(const char serverIP[32], int serverPort )
{
}

BoostDatagramSocket::BoostDatagramSocket()
{

}

BoostDatagramSocket::~BoostDatagramSocket()
{
}

void BoostDatagramSocket::receive(DatagramPacket* packet)
{
	//boost::as
//#include <boost/asio.hpp>
		

		//long milliseconds = 2;
		//boost::this_thread::sleep(boost::get_system_time() + 
        //boost::posix_time::milliseconds( std::max<long>(milliseconds,0) ) );
}
